(MusiBotics.com, MathaMusic.com, MusiMiner.com, AudioProg.com and MuSort.com** redirect here. Also see Wiki's article on Mix Automation HERE.)
MusiBotics Music/ Animation/ Robotic Automation DAW/ Music mining Downloads (Now Open Source @ Preptorial.org)
RESEARCHERS: Musibotics latest version now supports Preptorial's Free/GNU open source MathaMusic program, including the MuMiner** and MuSort** Music/data mining and music information retrieval systems, compatible with Python, R, C#, Matlab, GNU Octave, and many others. (Mathamusic.com, MuMiner.com and MuSort.com redirect here)
MusiBotics is Shader Joe's / Preptorial's proprietary and patented* 3D/ VR Robotics - Audio/ Music animation DAW/ filter/ plugin and Music mining/analysis toolbox, with unique animation and recursion properties, including drag and drop music integration with ANY video, animation, film, robotic, analysis, mining or graphics program. It is compatible with both static and dynamic plug in and template/brush toolbox systems, from Photoshop to Maya to Unity and Sibelius, and almost all others, from wav to MIDI to MatLab. See our MUSIC section for more info on custom integration.
MusiBotics is "the DAW with a difference" -- being a fully automated DAW with open source robotic automation, customizable skins, and many other features. As a product of the Preptorial NonProfit, MusiBotics is open source, research as well as production oriented, ideal for music education, and absolutely free.
It also is capable of first working within your favorite editing program or application (either music or audio PLUS animation/video/gaming/robotics), then able to one click import/piggyback as a nested plugin to a higher level assembler as stills, frames or completed animations or segments, as well as fully automated input and output, in ANY file format, from wav to MIDI to graphic and Matlab.
Based on exclusive and proprietary recursion, combinatorics and prime cypher programming, MusiBotic also is able to produce nearly an infinite (Over 10^23) combination of audio/animation and automated special effects that can never be duplicated or seen without it, or even with it unless you include your own proprietary artist's / animator's / researcher's key.
This gives composers, digital artists, programmers, students, researchers, music data miners and animators a one of a kind opportunity to create music, images and effects not, and never, available except via their own art and work. THERE IS NO BETTER AUTOMATED INTEGRATOR OF MUSIC/ANIMATED MOTION ANYWHERE, AND IT'S FREE!
BREAKING NEWS! The ShaderJoe's MusiBotics team has successfully hacked the Kinect with an interface to Sony's 3D VR Goggles (Hmz2). This project is being ported to our Preptorial Foundationsister nfp to make open source MusiBotics versions available for VR edu gaming, Unity, Maya, Sibelius, etc.
*MusiBotics is an application DAW (Digital Audio Workstation) that is written in AUDIOPROG™- Preptorial's Domain-specific audio and music programming language. AudioProg also is open source and is being developed and continually updated as a collaborative effort by both musicians and researchers, with both practical applications and research analysis objectives. Prog also has an audio mining AI module for both research and robotics/ audio automation, education and learning. MathaMusic, and it's Mining Music / MuMiner plugins, automate the mathematical analysis of music, including music mining and information retrieval.
**MuSort and MuMiner or (μ) Sort/Miner: (μ) also is the symbol for: --a measure in measure theory --minimalization in computability theory and Recursion theory --the mean in the normal distribution --the integrating factor in ordinary differential equations --the learning rate in artificial neural networks --the Möbius function in number theory --the population mean or expected value in probability and statistics … all aspects of musical information retrieval or mining…
Click HERE if you are visiting Shader Joe's Academy to obtain or confirm your credentials as a certified animator, digital artist, forensic photographer, game programmer, etc...
Click HERE for Sound, Beds, Music, Composition, etc. AUDIO Labs? ListMicro is now part of Shader Joe's-- It's HERE.
BREAKING NEWS! The ShaderJoe's MusiBotics™ Team has successfully hacked the Kinect with an interface to Sony's 3D VR Goggles (Hmz2). This project is being ported to our Preptorial Foundation sister nfp to make FREE MusiBotics open source available for VR edu gaming, test prep, ClassPros virtual classrooms, Unity, Maya, etc.